Posts tagged " level rebuilds "

Insanity’s Blade Level Rebuilds!!

April 7th, 2014 Posted by News No Comment yet

Completely rebuilt stages, tons of additional graphics, better enemy graphics… sound and the real sound track!

With the addition of the second player, we’ve decided that the old Nintendo styled stages were no longer going to work. We’ve made them all more arcade or SNES like in order to accommodate both players on screen, no chance of getting stuck behind a million walls!

With the rebuilding of the stages came a ton of all new graphics and effects. Stage one, as you will see in the video below, has had many additions made to it aside of the new level layout. Stages like the plagued city and the graveyard which were originally wall jump heavy, have now been stretched out with minimal wall climbing parts and way more action. Wall climbing is easier with single player and causes a lot of issues between players falling and jumping when near the bottom or top of screen.

Also, the heroes have been updated with a grab button. You can now toss zombies freely through the air as well as the addition moves that came with grabbing certain zombies like using an arm as a weapon, tearing a zombie in half over your head or mashing it’s neither regions with your boots.

Full sound and proper music has also been added in game now.

Also – you’ll notice in the video we’ve added widescreen support!

Check out the video below to see the full stage one update complete with villager mangling intro!!

Cheers and thanks for all the support!!!

Chris